The red lines you see in the map below are the imaginary boundaries drawn up to clarify when a player is considered in the uncap base. Should we find a player from the Rebels/US Seals team past the opposing team's red line with any kit other than a Spec Ops kit, then that player is violating the Uncap Base Server Rule and will consequently be kicked from the server upon discovery.
At the same time, the player that proceeds into the uncap base with a Spec Ops kit had better be going in to blow up assets and leave the uncap base immediately. The Spec Ops player cannot wait for someone to drop supplies, nor wait for someone to come by to repair the assets. Should the Spec Ops player decide to wait in the uncap base for this purpose, or proceed into the spawn points for the sake of killing a few players, then the offending player will be kicked from the server as well.
In addition, should we ever find artillary being fired into an Uncap Base, the Commander of the attacking team will be kicked from the server.
Helos are not permitted past the uncap boundary for any reason with the exception of having already engaged an enemy helo which is flying back into the uncap base. Helos are not to shoot at the ground while engaging this helo in the uncap base for any reason.
There are no exceptions to this.



